Digital Tutors - Introduction to Particle Systems in Unreal Engine
2h 1m | Project Files: Included | Software used: Unreal Engine 4.5.1
در این آموزش Joshua Kinney به بررسی و بحث درباره ایجاد اثرات ذرات(Particle Effect) در موتور بازی سازی Unreal Engine میپردازد. او در ادامه روش های مفید جهت استفاده از هر گونه افکت های ذرات میپردازد.
In this series of Unreal Engine tutorials we'll learn about how to create particle effects and discuss some good practices to using each type of particle effect in Unreal Engine 4. To begin we'll discuss how to create a new particle system and we'll also become familiar with the Cascade Interface. After that we'll jump into what makes up a particle system. We'll talk about particle emitters and modules and how they change the behavior of our simulated particles. Then we'll jump right into creating sparks using a sprite emitter. As we continue throughout the course, we'll explore the different types of particle emitters like GPU particles, mesh particles, ribbon particles and more. As we're exploring different particle systems in this Unreal Engine training, we'll be learning about many common modules that are seen in most particle systems.
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