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CGCookie - Introduction to Hard Surface Modeling in Blender
Size : 1.50 GB | Project Files: Included | Software used: Blender
در این آموزش Jonathan Williamson نحوه مدلسازی سطح سخت را به صورت مقدماتی آموزش میدهد. پروژه او در این آموزش مدلسازی یک هواپیمای کوچک میباشد.
In this series I’ve chosen a small, stylized airplane as the subject matter, as it provides a great example of hard-surfaces that is fairly simple but also easy to learn. The plane design is based on artwork and modeling sheets created by Tim Von Rueden at Concept Cookie. I’ll be walking you through the complete modeling process of creating this plane, demonstrating a variety of techniques and tools along the way. Among other things, I’ll be showing you box and edge modeling techniques, I’ll show you how to use various modifiers for non-destructive modeling, and I’ll take you through multiple techniques for creating sharp edges with optimal geometry. This series is presented in real-time, giving you a complete picture of of my modeling process. Extra add-ons and themes During this series I make frequent use of a custom add-on I developed that helps to speed up the workflow for common tasks. You can download the add-on, along with the custom them I use for Blender’s interface below: Jay Tools (now known as Quick Tools): http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/jaytools CG Cookie Theme: https://github.com/CGCookie/script-bakery/blob/master/scripts/presets/interface_theme/cgcookie.xml Background Audio used: http://ccmixter.org/files/airtone/33469 by Airtone
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