The Gnomon Workshop - Sci-Fi Costume Design in ZBrush
Size : 2.44 GB | Project Files: None | Software Used : ZBrush,Keyshot,Photoshop
در این آموزش Luca Nemolato نحوه ساخت یک لباس تخیلی برای کاراکتر را در نرم افزار ZBrush آموزش میدهد. او در ابتدا مراحل طراحی را در ZBrush انجام میدهد. سپس به Keyshot رفته و مراحل رندر اولیه را انجام میدهد. در انتها به Photoshop رفته و مراحل رندر نهایی را انجام میدهد.
In this lecture, Luca Nemolato shares his creative pipeline for the design of a futuristic sci-fi costume. Using the myriad techniques and software that he has learned during his career, Luca begins his concept in ZBrush, showing the power of designing in 3D and developing the idea while sculpting. This exercise teaches you to imagine your concepts in three dimensions from the start, making your workflow quicker and more efficient. Luca then poses the model as another phase of the design process, while still further developing the design. From there, the lecture focuses on how to present your 3D model to a client with basic rendering in Keyshot. Luca shares all of his realistic rendering techniques for the realization of the final concept. He then jumps into Photoshop where the final magic happens. All of the Keyshot renders get composited with Lucaandrsquo;s various tricks and tips, giving you the tools and techniques to realize your next costume design. This lecture covers a pipeline that includes sculpting and posing in ZBrush, Rendering in Keyshot, presenting your 3D model to a client and creating the final realistic concept art using Photoshop.
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