Digital, Board Games and Gamification: find your ideal Game Role in the Game Industry while learning about all areas.
What Will I Learn?
Understand what makes a game be a game
Get to know in which area the student fits better
Know the differences between the different types of Game Producers
Know the different Games Purposes
Learn how to adjust and choose the best tutorial for each Target Audience
Find free assets to use in their games, even commercially
Fill a basic Game Design Document for their own games
Choose the best Store to publish games, according to the team’s goal
Requirements
There are absolutely no prerequisites to take this course.
Description
This is NOT a Programming course, the Goal is to understand the theory behind the creation of games.
You will learn about many different aspects of Game Design and how they work, such as:
What a Game is (Goal, Interaction, Obstacles and Rules)
Types of Games (Digital, Analog and Gamification)
Game Loops
Game Arcs
Game Roles
Game Industry (Publishers, Game Studios and Indie Game Studios)
Game Purposes
Layers of a Digital Game
Tutorials (Explicit, Implicit)
Licensing (Royalty free, Creative Commons)
Game Design Document (+ Template)
Crowdfunding
Publishing Games (Google Play, App Store, Steam and Itch io)
By the end of some classes, I’ll challenge you to do some exercises, to help you learn better. They are not mandatory, but they can make you become a better game designer.
You will also answer some Quizzes, to help you memorize what you learnt even more.
You’ll also be able to download the presentation used in this course.
This course will help you create a bionic eye, after your know how games are made, playing them will never be the same again.