CGcircuit - Skinning Essentials
Software Used : Maya
با سلام
در این آموزش Carlo به بررسی Skin های مختلفی همچون : مستقیم، غیر مستقیم، نرم و سخت در نرم افزار Maya میپردازد.
مشاهده توضیحاتــ انگلیسی
In this video series, I will go over the different kinds of skinning: Direct, Indirect, Rigid and Smooth.I will spend some time going over the different kinds of options you have at your disposal when using Rigid and Smooth Skinning, so you can use these videos as a future reference as well.The Smooth Skinning is the most widely used method and itandrsquo;s the most tricky to learn for most. A lot of people have a hard time to find a process to use for skinning, so in this course I will show my process that has helped me for several years. The information you will find in this course will help you whether you are a game rigger of a feature film rigger.