در این آموزش، مدرس Aaron Limonick فرایند طراحی یک محیط تخیلی را در نرم افزار های مودو و فتوشاپ آموزش میدهد. او فرایند مدلسازی را در مودو انجام میدهد تا مدلسازی به انتها برسد، سپس به نورپردازی و رندر میپردازد. پس از آن به فتوشاپ رفته و پروسه بافت دهی و رنگ آمیزی را انجام میدهد.
مشاهده توضیحاتــ انگلیسی
In this lecture and demonstration, Aaron Limonick explains his illustration and design process using 3D software and 2D painting. Using Modo as a visualization tool, Aaron demonstrates different methods of using a 3D model to start a finished illustration. Setting up lighting and rendering in his 3D scene, he then applies textures and paint in Photoshop to produce a finished illustration. Explaining function as much as form, Aaron explains his thought process behind creating such environmental designs, and how said techniques are used only to support the original inspiration and design. In a continuation ofConcept Design Workflow: Volume 1, he shares the full design process from a fast color key sketch, to a 3D render and final illustration ready for production.