در پایان این دوره، شما قادر خواهید بود:
- شما قادر خواهید بود با استفاده از ZBrush آناتومی واقعی بسازید و از ابتدا تا انتها حس بسیار خوبی از ساخت کاراکترهای پلی بالا را دریافت کنید.
- شما قادر خواهید بود شخصیت های پلی بالا را برای بازی ها با دقت بهتری نسبت به قبل مجسمه سازی کنید.
آنچه خواهید آموخت:
- مجسمه سازی عناصر صورت
- مجسمه سازی نیم تنه
- مجسمه سازی بازوها و دست ها
- مجسمه سازی پاها و پاها
- ایجاد احساسات برای مجسمه ها
- مجسمه سازی چرم و جزئیات
- جزئیات پوست و چین و چروک
مشاهده توضیحاتــ انگلیسی
Do you have problems modelling male anatomy, face and body?
Then I welcome you to Character Sculpting for Games with ZBrush.
About Me:
My name is Daniel da Costa and I have been a 3D character artist for about 10 years now. I have worked for tv commercials, movie agencies and 3D animation studios, currently I’m working as a freelance character artist for Bender Games California-USA, and 3D tutor.
By the End Of This Course, You Will Be Able To:
You'll be able to sculpt realistic anatomy using ZBrush and you’ll get a great sense of the high poly character construction from start to finish.
You will be able to sculpt high poly characters for games with better accuracy than before.
What You Will Learn:
Sculpting the elements of the face
Sculpting the torso
Sculpting the arms and hands
Sculpting legs and feet
Bringing emotion for sculptures
Sculpting leather an details
Skin and wrinkles detailing
Who is This Course For?
I have designed this course for intermediate 3d modelling students, who want to model beautiful looking production ready characters for games but they struggle to get it because they don't find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
The course is also for artists who want to speed up their workflow in ZBrush and improve their skill in making realistic characters for games.