Digital Tutors - Strategically Designing a 2D Game Level in Illustrator
Time : 3h 8m | Size : 1.08 GB | Project Files: Included | Software Used : Illustrator CC 2014
با سلام
در این آموزش Michael Grills استراتژی طراحی سطوح مختلف بازی دو بعدی را توسط نرم افزار Illustrator آموزش میدهد. او به طراحی نمادها، پس زمینه، اشیاء و ... میپردازد و با استفاده از سمبل ها محدودیتها را پشت سر میگذارد.
مشاهده توضیحاتــ انگلیسی
In this Illustrator tutorial youandrsquo;ll learn how to set up a system, using symbols and artboards so that you can focus on the art instead of the constraints. The hardest part of making game level art is coming up with a strategy that let's you make great art and not get stuck wasting time on the technical side of cutting it up, working within size constraints, and adapting to change requests. Illustrator is a great tool for getting a system in place before you start making art that will allow you to make vast changes to a level without being bogged down in trying to make it work in the game.