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Blender Foundation - Venoms Lab 2
Time : 6 Chapter | Size : 3.53 GB | Project Files: Included | Software Used : Blender 2.49b
در این دوره آموزشی که به دنباله قسمت قبلی میباشد، مدرسان مباحث را صورت پیشرفته تر دنبال کرده و مراحل ساخت یک کاراکتر را از ابتدا تا انتها آموزش میدهند. در این آموزش مباحثی همچون مدلسازی، ساخت مو، UV کردن، بافت دهی، ریگ کردن و ... دنبال میشود.
All the resources used, including characters, textures, and teaser trailer files. Software: Blender 2.63a, VLC video player By Purchasing this DVD you support the Blender Foundation projects. DVD Content : 01. Concept You have to start somewhere, we will kickoff with thinking about the character we want to do, get references and plan ahead with some concept art. 02. Modeling Face, eyes, body, everything modeled from scratch using poly-by-poly, respecting edgeloops and taking advantages of the tools we have in Blender's new mesh system, BMesh. 03. Sculpt Sculpting is pretty common in character creation pipeline nowadays, we will use it to fix proportions in our character, and sculpt some details we can bake into textures later, using new tools present in Blender 2.6x such as masking. 04. Fur Koro is pretty much entirely covered by fur, it has 4 different particles systems, each one with a different purpose and its own settings, vertex groups to control influence, and textures. Do not worry, sounds more complicated than it actually is 05. Texturing UV Mapping is extremely important when texturing complex organic shapes such as characters, Blender is known to have one of the best UV editors in the market, we will prove that! Using some of the new tools included in 2.6x. 06. Introduction to Koro's Rigging This chapter will show off Koro's rigging, while not explaining the basics, focus is to show some features it has for special deformation using MeshDeform and ShapeKeys, plus some tricks I used for the trailer. As a bonus I will include a free chapter from Nathan Vegdahl's DVD on Rigging for 2.6x 07. Behind the Scenes Now that we know how to create a character, we will go behind the scenes the teaser trailer to explore the pipeline and all the little tricks involved, so you know the way to go for your next animation