Digital Tutors - Daydreamer Production Pipeline Volume 4 Surfacing
Time : 1h 40min | Size : 6.93 GB | Project files : included | Sofware used : Mari 2.6v5 - Maya 2016 - renderman 20.0
با سلام
در این قسمت از آموزش Daydreamer production pipeline ، مدرس Eddie Russel به آموزش نحوه ساخت متریال ها و تکسچر هایی که برای انیمیشن Daydreamer ساخته شده ، خواهد پرداخت.از آنجایی که این یک آموزش قدم به قدم نیست ، ما پیشنهاد میکنیم در استفاده از برنامه های Maya و Mari تجربه و دانش کافی را داشته باشید.
مشاهده توضیحاتــ انگلیسی
In this MARI and RenderMan tutorial, weandrsquo;ll look at how the textures and materials were created for the Daydreamer short that appeared at SIGGRAPH.
Since we wonandrsquo;t go step-by-step, weandrsquo;d recommend you have experience with MARI, Maya and RenderMan for Maya before following along with this tutorial. The goal of this tutorial is to give you a glimpse at a production pipeline between MARI and RenderMan for Maya. To achieve that, weandrsquo;ll give you insight into the various challenges, techniques and thought processes behind specific assets on this project.
By the end of this MARI and RenderMan training, youandrsquo;ll know some of important things youandrsquo;ll need to remember as you create your own shots.