در این دوره آموزشی، مدرس Kyle Green تکنیک ها و مراحل ایجاد UVS و بافت برای سطوح یک مترو برای بازی را آموزش میدهد. او درباره اهمیت پنهان درز UV در هندسه خود صحبت خواهد کرد، همچنین برنامه ریزی و طرح بندی بافت بر روی اشیاء خود را جهت به حداکثر رساندن بهره وری و اصلاح هندسه را آموزش خواهد داد.
مشاهده توضیحاتــ انگلیسی
In this series of tutorials, we will teach you the techniques and steps used when creating the UVs and textures for the subway level used throughout our Unity Mobile Game Development series. We will start by talking about some steps for starting your UV layout process as well as some important concepts that you should keep in mind whenever preparing your UVs and your textures for use inside of Unity. We will talk about the importance of hiding UV seams on your geometry, planning texture layouts on your objects to maximize efficiency, you will learn UV layout and geometry modification tricks that can dramatically enhance the use of your UV texture space, and we will spend time in Photoshop learning how the textures in our level were created.