Digital Tutors - Introduction to Rigging in Maya 2014
Beginner | 4h 55m | 2.46 GB | Project Files: Included | Software used: Autodesk Maya 2014
با سلام
این آموزش زمینه درک هنر Rigging را برای شما فراهم مینماید. آموزش با یادگیری اصول اولیه مانند ساخت joint chains و نحوه کار با سیستم Inverse Kinematics شروع خواهد شد.
مشاهده توضیحاتــ انگلیسی
This set of tutorials will provide you with a firm understanding of Maya's rigging tools. We'll start by learning the basics, like how to establish solid naming conventions, how to create joint chains, and how to work with Maya's Inverse Kinematics system. We'll then get into more challenging topics like how to set up a Spline IK system with advanced twist control, how to enhance your controls with the help of Driven Keys and the Node Editor, as well as how to utilize a few deformers that are very important rigging tools. We'll learn how create our own jiggle tool, for fast follow-through and overlapping effects, by using standard tools inside of Maya. We'll even learn how to create custom commands that can be run from Maya's Command Line and Script Editor. By the end of this course, you will have the knowledge you need to start rigging your own assets in Maya.Download your free copy of our Key Rigging Terms Reference Guide and PDF so you can get comfortable with important 3D rigging terminology.
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