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CGCookie - Noob to Pro Shader writing for Unity 4 - Intermediate
Size : 306 MB | Project Files: Included | Software used: Unity 4
با سلام
در این آموزش Metalix تکنیک های Shader writing را در نرم افزار Unity 4 آموزش میدهد. در دوره متوسطه او نحوه transparency کردن Shader ها را قبل از قرار دادن در reflections و refractions آموزش میدهد. سپس نحوه اضافه کردن anisotropic lighting را به Shader و به دنبال آن تکنیک های flat translucency, vertex animation و در انتها toon shading را آموزش میدهد.
مشاهده توضیحاتــ انگلیسی
In this Unity tutorial series we will be expanding on the knowledge gained through the beginner series
Goal of this series
In the previous beginner series we covered the core fundamentals, the absolute basics of shader writing, but now we get to go into some more intermediate topics targeting those who already have the fundamental knowledge, the knowledge you gained from the beginner series.I plan on taking your skills to the next level of shader writing in Unity 4.0
What is covered in this Unity Series
In the Intermediate section we will start off by adding transparency to our shaders before moving on to reflections and refractions, after that we will cover how to add anisotropic lighting to our shaders followed by creating depth fog and depth of field that will work in unity free, we also cover flat translucency, vertex animation and end with toon shading. This is a big series and I hope you are as excited as I am to get started.