Gumroad - Intro To Sculpting by Kurt Papstein
beginner to intermediate | 1 hour 54 minute | Project Files: Included | Software used: ZBrush
با سلام
در این آموزش Kurt Papstein اصول پایه نرم افزار ZBrush را آموزش میدهد. او در ابتدا به بررسی گردش کار در نرم افزار ZBrush میپردازد و بالاتنه مدل را به همراه لباس ایجاد میکند. اگر شما از قبل با این نرم افزار آشنا باشید، این آموزش به شما در پیشبرد مهارت های خود کمک میکند. یکی دیگر از ویژگی های این آموزش این است که وارد مبحث اسکالپت لباس شده و نکات مورد نیاز جهت اسکالپت لباس در ZBrush را آموزش میدهد.
مشاهده توضیحاتــ انگلیسی
In this tutorial, I cover the basics to get you started in ZBrush. I share my workflow when dealing with Dynamesh and creating quick busts complete with clothing. I cover the mindset that you need to be in, to achieve professional grade sculpts that will help you advance your skills. Tired of seeing andldquo;the lumpsandrdquo; and andldquo;wobblesandrdquo; in your forms? I cover how you can easily avoid this, while advancing to a finished and detailed character. As an added bonus, I go over my process for creating clothing and how I go about sculpting drapery!
Not sure witch brush to use? How many Subdivisions? How to break down the process into three easy steps? All this and more is in this comprehensive easy to follow break down to get you started in ZBrush.
*a basic level of ZBrush navigation is required.
ZBrush - beginner to intermediate level