Digital Tutors - Simulating a Flamethrower Effect in Maya
1h 28m | 573 MB | Project Files: Included | Software used: Maya, After Effects
با سلام
در این آموزش Pankaj Malik به شبیه سازی یک شعله افکن در نرم افزار Maya و After Effect میپردازد. او پارامتر ها و ویژگی های مختلفی را همچون چگالی، دما، سرعت و سوخت مورد بحث قرار میدهد و آموزش میدهد که چگونه میتوان در انتها نتیجه ای واقع گرایانه را داشت.
مشاهده توضیحاتــ انگلیسی
Throughout these Maya tutorials we'll be simulating a flamethrower effect with Maya. We'll explore fluid attributes such as Density, Temperature, Velocity and Fuel to simulate a realistic behavior for our flamethrower. Weandrsquo;ll use a variety of fluid emitters and containers to control the attributes of our simulation. Next weandrsquo;ll construct both temperature and fuel grids to add even more attributes and realism to the flame effect. Finally we'll focus on shading and rendering our fluids with 3D elements and compose them with Adobe After Effects to produce a realistic flamethrower. By the end of this Maya training youandrsquo;ll have the skills you need to build a realistic flamethrower effect thatandrsquo;s ready for production.