مدرس Alex Senecha این آموزش را ایجاد کرده است تا به هر هنرمند پایه و اساس طراحی و همچنین یک مسیر روشن در پیشبرد طراحی ارائه دهد. او همچنین باید نظرات خود را در مورد چگونگی پیشرفت به عنوان یک هنرمند و طراح لحاظ کند. او مشاهده کرده است که هنرمندان برای اعمال اصولگرایی تلاش می کنند و می خواهند کار را راحت تر انتخاب و شروع به کار کنند. این امر به ویژه در مورد هنر سه بعدی صادق است، به عنوان یک هنرمند سه بعدی، مدرس می داند که ورود به طراحی می تواند دشوار باشد، پس نمونه ها سه بعدی را در بر می گیرد.
مشاهده توضیحاتــ انگلیسی
I created this tutorial to give any artist a solid design foundation as well as a clear path forward in design.
I also to include my thoughts on how to improve as an artist and designer. I find that people struggle to apply the principals and wanted to make it easier to pick up and start implementing in their own work. This is especially true for 3D art, as a 3D artist first, I know getting into design can be difficult, I include 3D examples and breakdowns so its easier to see contextualize and apply. Of course though these principals can be applied to any medium and at any skill level.
WHAT YOU GET:
– 6.5 hours weapon design demo from start to finish, with real-time commentary.
– Weapon Model Files FREE for personal or commercial use. (IGES/OBJ/FBX files included.)
MAIN COURSE:
– 10 chapters of video lessons coving the following principals:
1. Vocabulary
2. How to learn (advice and tips for growing as an artist)
3. Hierarchy/ Eveness
4. Echoing
5. Rhythm and Repetition
6. Shape and Form Contrast
7. Depth and Overlap
8. Grouping
9. Detail Distribution
10. Balance and Flow
-Bonus video on Quick Design Tips and Learning strategies
-Design infographics and list of good resources for continued learning.