The Gnomon Workshop - Introduction to ZBrush 4R7
Size : 10 GB | Project Files: None | Software Used : Autodesk Maya,Pixologic ZBrush
با سلام
بیش از یک دهه است که نرم افزار ZBrush ابزاری استاندارد برای مجسمه سازی دیجیتال می باشد. در این آموزش Scott-Spencer به معرفی ویژگی های جدید در این نرم افزار میپردازد. او شرح مختصری از هر ابزار و فرآیند یک رویکرد عملی را با تاکید بر روش استفاده از آن را آموزش میدهد. او همچنین مجسمه سازی، بافت دهی و جزئیات موجود در گردش کار را آموزش میدهد.
مشاهده توضیحاتــ انگلیسی
For over a decade, ZBrush has been the industry standard tool for digital sculpting. It is used for visual effects in blockbuster films, video game assets, toy production, fine art, and collectable sculpting as well as concept design. Introduction to ZBrush 4r7 with Madeleine Scott-Spencer provides the most comprehensive set of instructional videos ever created for ZBrush users, covering everything from the absolute basics, to more advanced sculpting and detailing topics. Over the course of 12 hours of instructional video, Madeleine provides a detailed explanation of each tool and process from a practical approach with an emphasis on technique. She also demonstrates sculpting, texturing, and detailing workflows. The lessons start with a brief overview of the UI for the novice, along with a few "Quickstart" lessons on sculpting. Madeleine then moves into the individual feature sets, including all of the new features and plugins for ZBrush 4r7, while showing how many of the features and tools work together. Lessons on working with ZBrush in conjunction with other 3D applications, in this case Keyshot, is also covered. For a more comprehensive breakdown of the myriad topics of this title, be sure to reference the chapter list and corresponding titles.