CGWorkshop - Modern Game Art - Weapons
Time : 3 Week | Size : 435 MB | Project Files: Included | Software used: ZBrush,3Ds Max,Photoshop,TopoGun,Marmoset,XNormal
در این آموزش یکی از هنرمندان موثر در بازی های Star Wars: The Old Republic, EA Bioware’s مدرس Jonathan Rush نحوه مدلسازی و ساخت اسلحه را از اول تا انتها آموزش میدهد.
Fresh from 5 years of working on Star Wars: The Old Republic, EA Biowareandrsquo;s Jon Rush helps you hone your sculpting skills on a piece of awesome weaponry in this short 3 week online workshop. Building a great weapon can be different to creating a character or creature. EA Biowareandrsquo;s Jon Rush helps you hone your sculpting skills on a piece of awesome weaponry. Bring your passion for 3D and perfect your weapon creation skills. This workshop is open to all 3D modelling applications (Max, Maya, XSI, etcandhellip;), and takes advantage of ZBrush to push the work to the next level. This course is suitable for artists of all levels. Different concept weapons will be available for students of Beginner, Intermediate and Advanced ability, so you can work to a level that suits your experience. As you create your own model in the class, weandrsquo;ll cover the principles of hard surface modelling, and how to deal with hard surface shapes in Zbrush. Weandrsquo;ll look at detailing and low-poly modelling, baking, texturing and finally viewing your work in Marmoset
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