در این آموزش شما نحوه مدلسازی، بافت دهی و رندر یک کاراکتر کارتونی را خواهید آموخت. این دوره شامل بیش از 6 ساعت آموزش درباره فرآیند های هنری خلق شخصیت های کارتونی میباشد.
مشاهده توضیحاتــ انگلیسی
Learn an artist-friendly workflow to character modeling, texturing, and rendering with modo 301. Contains over 6 hours of project-based training for artists learning modo and the artistic processes of creating stylized cartoon characters as seen in animated feature films. Popular highlights include: Look Development; Exaggerated Proportions; Adding Appeal; Mesh Sculpting; Image-based Sculpting; Vector Displacement; Painting Textures in modo; Utilizing Shader Tree; Global Illumination; Constraining to Background; Copying/Pasting Polygons; Reusing Geometry; SDS Subdivide; Sub-D Modeling Tools; Morph Maps for Facial Expressions; Deformers; Combining Falloffs and other Tools; Combining Images with Effects in Shader Tree; Organizing Item List; Pen Tool; Loop Slice; Mirroring Geometry; Modeling with Symmetry; Element Move; Selection Methods; Edit/Delete Message.