The Gnomon Workshop - Performance And Acting - Creating Believable Characters
Project Files: Included | Software used: Autodesk Maya
با سلام
در این آموزش In-Ah Roediger به صورت گام به گام روند کار بروی یک انیمیشن که نیاز به صحبت (lipsync) دارد، را نشان میدهد. او تمامی اصول اولیه مورد نیاز را مانند shot planning، reference material و ... را پوشش میدهد.
مشاهده توضیحاتــ انگلیسی
In this lecture and demonstration, In-Ah Roediger shares a step-by-step walkthrough of the process of working on a short animation that requires lipsync. She covers all the basics, from shot planning and getting your reference material together, to polishing your curves and animation in order to give it that extra push. This is an effective example of how one would approach a shot in a studio environment that is running a full feature production. In-Ah provides hands on advice from years of working on animated features and VFX shows, and illustrates her animation workflow in full detail. Assuming a basic knowledge of animating in Maya, this title will help you further your skills to a professional level and get those acting performances and lipsync shots to feel spot on.