Digital Tutors - Designing a Fantasy Creature from Reality in ZBrush
3h 13m | 1.92 GB | Project Files: Included | Software used: ZBrush
با سلام
در این آموزش Lee Magalhaes به طراحی و اسکالپت یک موجود فانتازی در نرم افزار ZBrush میپردازد. او کار حجاری را در زیبراش انجام داده، سپس به Keyshot رفته و مراحل رندر را انجام میدهد. در انتها به Photoshop رفته و رندر نهایی را انجام میدهد.
مشاهده توضیحاتــ انگلیسی
In this ZBrush tutorial youandrsquo;ll expand your knowledge and skillset with more than just sculpting tools and ideas. We'll base our starting point on a real life animal and design our custom creature from there. We'll put ourselves on a "deadline" to present this concept to the film director for example, and our focus is going to be design and function. We'll be trying to understand the underlying bone structure first, then move on with our more traditional sculpting tools in order to achieve our result. After fleshing things out weandrsquo;ll discuss detailing, final rendering and post work in Photoshop. By the end of this ZBrush training you'll have a solid understanding of how to approach your own unique design ideas using nature as a starting point.