Krystal has worked in the VFX industry for over 10 years. Her modeling, texturing, and visual effects work can be seen in a broad range of blockbuster projects, including feature films, commercials, game cinematics and theme park experiences. Trained as a 3D generalist, and a graduate of the Gnomon School of VFX, she now focuses her talents on character/creature modeling and texturing. She has contributed to many projects including 'Avatar', 'The Avengers', '2012', 'Fast and Furious 6', the 'Gears of War 4' cinematic trailer and the 'Game of War' ad campaign. Krystal currently works for Blur Studios as a Senior Character Artist.
Course Outline
Krystal will show participants her process for creating a digital animal sculpture from start to finish. Sculpting in Zbrush, Krystal will show how she approaches animal anatomy, pose and composition. She will then go over her sculpting techniques and take this piece all the way through to rendering the final image.